What have I been doing in OpenSimulator
i'll make my own universe with blackjack and hookers 2025, Jan 11 -- Last updated 2025, Jan 18
confident?: hopping onto the next fad i've come across.
I've only set myself up. It's been a few months, probably two, and I've not have had much time to deal with it all. It doesn't help that my potato computer can't seem to render more than 10fps at best.
My first mistake was on how to get online in OpenSimulator.
You do not download the OpenSim software itself.....that's for
servers. You'll need what's called a viewer.
As of now I'm using Cool VL Viewer.....i didn't name it.
It's the only viewer that provides an ARM64 build. Currently looking for a
lighterweight viewer to install compile and use, likely an older one.
Me trying to speed up the viewer
You'll almost definitely not need to do this. The RPi4 does not even meet the "minimum requirements" for the viewer, but it runs ¯\_(ツ)_/¯
So far, these are the changes i've made from Cool VL Viewer's recomended settings...
Certain change:
in Edit -> Preferences -> Graphics -> Render settings:
- Reducing "Draw distance" to 80m
- Setting "Water surface reflections" to "Nothing (opaque water)" (Turns out "Sky (minimal reflections)" gives similar performance.)
in Edit -> Preferences -> Graphics -> GPU/GL settings:
- Increasing "GL texture memory" as far as it will go
Dubious:
in Edit -> Preferences -> Graphics -> Render settings:
- Disabling "Low altitude clouds"
(No idea how these are the "classic clouds")(This may have an affect but I think i'll leave them on) - Reducing "Maximum local lights" to 32 (I remembered Blender 2.79 slowing down with too many lights) and "Maximum particle count" to 256
- Reducing "Level of detail" for Objects and Flexiprims to just barely "Mid"
- Enabling the "Avatar cloth shader"
- lowering "High altitude clouds" to the minimum.
in Edit -> Preferences -> Graphics -> GPU/GL settings:
- Enabling the core GL profile
- Disabling Anisotropic filtering (apparently a very low-workload function, but remember my PC's a potato)
- Setting "Antialiasing" to "Disabled" (refer above)
I'm hoping using an older viewer would far outstrip these ""enhancements"". ARM64 seems to be uncharted ground for OpenSim viewers, so I'd have to compile everything myself. Wish me luck....